Yesterday, Escape from Tarkov released a major new patch that promised major improvements to the newly released PvE game mode, but just hours later the community discovered a number of issues, with some claiming the changes made the mode unplayable. After months of match periods to get into single player PvE raids, Battlestate Games has added the ability to play the new Tarkov PvE mode on PC. In theory, this eliminates the need to join one of the servers and provides a better experience for solo players.
But when players started trying to run Tarkov locally on their computers, they reported technical problems. Several players have reported on social media and community hubs that Tarkov's performance when running locally is very poor, with framerates as low as half that of the server.
These technical issues may explain why you can't play Streets of Tarkov offline due to the size of the map and the power required to run it. Even starting a card in PVP mode is a proper beef PC, so everything is perhaps impossible for everyone, except for the most advanced and expensive computers.
These technical problems are not the only complaints that some people have that other changes have had a major influence on how the Pve play mode plays. The patch notes revealed that all AIs on the map will now react to you if they are aware of it. This means that if you shoot a bot and one of his friends notices and gets excited, all the AI within earshot will start flocking to your location to try and take you out. PvE mode tries to mimic that AI in PMC, which is a big difference since many real players will avoid other players if they have good loot or are trying to complete a mission. It's very rare that all players are in the lobby looking for a match, and it's even rarer that the entire server is fighting in the same place.